refactor(interact): separate runtime actions from ui projection
This commit is contained in:
@@ -78,6 +78,12 @@ Interact 是可信内建代码,因此可以使用 LineUp 的可信 DOM 组件
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必须经 SDK 请求 Runtime 行为,不能直接访问 Transport、Conversation Store、焦点栈、App
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Registry、原始 Agent Envelope 或系统能力。
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Interact 的 SDK 采用“通用 Runtime 操作 + 可信 UI 投影”的适配方式:Runtime 操作负责消息发送、
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标准交互提交/取消/过期、草稿和任务操作;UI 投影只负责 IM 视图、Agent 消息订阅和子会话展示。
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UI 投影不是另一套通信或存储协议,Interact 的可信 DOM 也不因此取得 Transport、Store、原始
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Agent Envelope、Host DOM 根节点或系统能力。当前 `chat` 兼容接口保留扁平方法,但新代码应按
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`sdk.runtime.*` 和 `sdk.ui.*` 使用。
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## 3. 当前技术与 Host 基线
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唯一客户端实现与验收基线是:
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@@ -1,11 +1,11 @@
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import type { ChatRuntimeSDK } from "@/runtime/app-management/app-sdk";
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import type { InteractRuntimeSDK } from "@/runtime/app-management/app-sdk";
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import { InteractionModeRegistry, type InteractionMode } from "@/core-apps/chat/interaction-mode-registry";
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/** Restricted Interaction App projection: IM today, Audio/Video when enabled. */
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export class InteractionRuntime {
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public readonly modes = new InteractionModeRegistry();
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private current: InteractionMode = "im";
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public constructor(public readonly sdk: ChatRuntimeSDK) {}
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public constructor(public readonly sdk: InteractRuntimeSDK) {}
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public activeMode(): InteractionMode { return this.current; }
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public selectMode(mode: InteractionMode): boolean {
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if (!this.modes.get(mode).enabled) return false;
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+20
-20
@@ -102,17 +102,17 @@ let chatSDK: ReturnType<LineUpRuntime["openApp"]>;
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// Chat Renderer 不会获得 Transport、Store 或 Tauri 特权对象。
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const mountedApp = new RuntimeAppHost(runtime, app, {
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toolInteractions: {
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submit(callID, submission) { return chatSDK.interactions.submit(callID, submission); },
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cancel(callID, reason) { return chatSDK.interactions.cancel(callID, reason); },
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expire(callID) { return chatSDK.interactions.expire(callID); },
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read(callID) { return chatSDK.interactions.read(callID); },
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loadDraft(callID) { return chatSDK.interactions.loadDraft(callID); },
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saveDraft(callID, values) { chatSDK.interactions.saveDraft(callID, values); },
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clearDraft(callID) { chatSDK.interactions.clearDraft(callID); },
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submit(callID, submission) { return chatSDK.runtime.interactions.submit(callID, submission); },
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cancel(callID, reason) { return chatSDK.runtime.interactions.cancel(callID, reason); },
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expire(callID) { return chatSDK.runtime.interactions.expire(callID); },
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read(callID) { return chatSDK.runtime.interactions.read(callID); },
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loadDraft(callID) { return chatSDK.runtime.interactions.loadDraft(callID); },
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saveDraft(callID, values) { chatSDK.runtime.interactions.saveDraft(callID, values); },
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clearDraft(callID) { chatSDK.runtime.interactions.clearDraft(callID); },
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},
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taskInteractions: {
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requestCancel(operationID) { return chatSDK.tasks.requestCancel(operationID); },
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read(operationID) { return chatSDK.tasks.read(operationID); },
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requestCancel(operationID) { return chatSDK.runtime.tasks.requestCancel(operationID); },
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read(operationID) { return chatSDK.runtime.tasks.read(operationID); },
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},
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capabilityInteractions: {
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async approve(callID) { return approveCapabilityCall(callID); },
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@@ -273,15 +273,15 @@ function loginFailureMessage(reason: unknown, endpoint?: string): string {
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// Chat 是 Runtime 上的 Core App。它不接收 Transport 原始 payload;Runtime 会先完成
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// 协议解析、作用域筛选、持久化和 App Inbox 投递,再通过 SDK 交给这里。
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chatSDK.subscribeAgentMessages(message => {
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chatSDK.ui.subscribeAgentMessages(message => {
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// 收到 Agent 消息后,先把执行状态投影出来,再进行具体内容渲染,最后 ACK。
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// ACK 表示 Chat 已经接管这条消息,Runtime 才可以从可靠 Inbox 中移除它。
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projectExecutionProgress(message.item, message.received_at);
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renderIncoming(message.item);
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chatSDK.acknowledgeAgentMessage(message.message_id);
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chatSDK.ui.acknowledgeAgentMessage(message.message_id);
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});
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chatSDK.subscribe(view => renderAppSessions(view.app_sessions));
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chatSDK.ui.subscribe(view => renderAppSessions(view.app_sessions));
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function renderAppSessions(sessions: readonly {
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app_session_id: string;
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@@ -318,7 +318,7 @@ function renderAppSessions(sessions: readonly {
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continueButton.type = "button";
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continueButton.textContent = "继续处理";
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continueButton.addEventListener("click", () => {
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void chatSDK.dispatch({ type: "chat.continue_app_session", conversation_id: chatSDK.snapshot().conversation_id ?? "", app_session_id: session.app_session_id });
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void chatSDK.runtime.dispatch({ type: "chat.continue_app_session", conversation_id: chatSDK.ui.snapshot().conversation_id ?? "", app_session_id: session.app_session_id });
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});
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group.append(continueButton);
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}
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@@ -667,10 +667,10 @@ async function approveCapabilityCall(callID: string): Promise<CapabilityCallReco
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function queueAppResult(record: CapabilityCallRecord): void {
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// 回传给 Agent 的只是有限结果(call_id、能力名、状态和有限错误码),不包含 URL、
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// 剪贴板正文、本地路径、异常堆栈或 Artifact 引用等敏感输入。
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const conversationID = chatSDK.snapshot().conversation_id;
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const conversationID = chatSDK.ui.snapshot().conversation_id;
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if (!conversationID) return;
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const payload = safeCapabilityResult(record);
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void chatSDK.dispatch({ type: "chat.report_app_result", conversation_id: conversationID, result: payload })
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void chatSDK.runtime.dispatch({ type: "chat.report_app_result", conversation_id: conversationID, result: payload })
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.catch(reason => rendererContext.renderSystemMessage(storageFailureMessage(reason)));
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}
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@@ -725,9 +725,9 @@ function pickFileFromTrustedHost(): Promise<PickedFile | undefined> {
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function queueSurfaceCancel(instanceID: string): void {
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// Surface 内部事件只转换为 Runtime Action;它不能直接发送网络消息或调用系统能力。
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const conversationID = chatSDK.snapshot().conversation_id;
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const conversationID = chatSDK.ui.snapshot().conversation_id;
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if (!conversationID) return;
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void chatSDK.dispatch({ type: "chat.cancel_surface", conversation_id: conversationID, instance_id: instanceID })
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void chatSDK.runtime.dispatch({ type: "chat.cancel_surface", conversation_id: conversationID, instance_id: instanceID })
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.then(receipt => {
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if (receipt.disposition === "accepted") rendererContext.renderSystemMessage("已请求取消任务。");
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})
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@@ -783,7 +783,7 @@ $<HTMLFormElement>("#login-form").addEventListener("submit", async event => {
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// DOM nodes or re-executing a user action.
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// 这些 Inbox 消息已经通过持久化 transcript 成功渲染,因此这里只 ACK,不再次渲染,
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// 避免刷新后出现重复消息或重新执行用户动作。
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for (const pending of chatSDK.listAgentMessages()) chatSDK.acknowledgeAgentMessage(pending.message_id);
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for (const pending of chatSDK.ui.listAgentMessages()) chatSDK.ui.acknowledgeAgentMessage(pending.message_id);
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for (const instance of surfaceInstances.snapshot().instances) surfaceHost.mount(instance);
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rendererContext.restoreExecutionSummaries(snapshot.execution_summaries);
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await mountM4SignedFixture();
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@@ -801,7 +801,7 @@ $<HTMLFormElement>("#message-form").addEventListener("submit", async event => {
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event.preventDefault();
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const input = $<HTMLTextAreaElement>("#message-input"); const send = $<HTMLButtonElement>("#send"); const text = input.value.trim();
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if (!text) return;
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const conversationID = chatSDK.snapshot().conversation_id;
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const conversationID = chatSDK.ui.snapshot().conversation_id;
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if (!conversationID) {
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rendererContext.renderSystemMessage("当前会话尚未初始化,无法发送消息;请退出后重新登录。");
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input.focus();
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@@ -809,7 +809,7 @@ $<HTMLFormElement>("#message-form").addEventListener("submit", async event => {
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}
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input.value = ""; send.disabled = true;
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try {
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const receipt = await chatSDK.dispatch({ type: "chat.send_text", conversation_id: conversationID, text });
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const receipt = await chatSDK.runtime.dispatch({ type: "chat.send_text", conversation_id: conversationID, text });
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if (receipt.disposition === "rejected") rendererContext.renderSystemMessage("当前会话无法发送消息,请退出后重新登录。");
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} catch (reason) {
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rendererContext.renderSystemMessage(storageFailureMessage(reason));
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@@ -52,8 +52,41 @@ export type CommandReceipt =
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| { disposition: "accepted"; local_id?: string }
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| { disposition: "rejected"; code: "inactive" | "scope_mismatch" | "invalid_action" | "capability_not_declared" | "capability_unavailable" | "invalid_capability_request" | "capability_requires_foreground" };
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export interface ChatRuntimeSDK {
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export type InteractRuntimeOperations = Readonly<{
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dispatch(action: ChatAction): Promise<CommandReceipt>;
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interactions: {
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submit(callID: string, result: JsonObject): boolean;
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cancel(callID: string, reason: string): boolean;
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expire(callID: string): boolean;
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read(callID: string): ToolCallRecord | undefined;
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loadDraft(callID: string): JsonObject | undefined;
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saveDraft(callID: string, values: JsonObject): void;
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clearDraft(callID: string): void;
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};
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tasks: {
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requestCancel(operationID: string): boolean;
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read(operationID: string): TaskRecord | undefined;
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};
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}>;
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export type InteractUIProjection = Readonly<{
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snapshot(): ChatViewModel;
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subscribe(listener: (view: ChatViewModel) => void): Unsubscribe;
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subscribeEvents(listener: (event: Exclude<RuntimeAppEvent, { type: "agent-message" }>) => void): Unsubscribe;
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subscribeAgentMessages(listener: (message: AgentChatMessage) => void): Unsubscribe;
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listAgentMessages(afterMessageID?: string): readonly AgentChatMessage[];
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acknowledgeAgentMessage(messageID: string): boolean;
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}>;
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/**
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* Interact's SDK is the common Runtime contract plus a trusted-DOM UI projection.
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* The UI projection is an adapter for IM rendering; it is not a second transport,
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* persistence, Tool or capability protocol.
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*/
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export interface InteractRuntimeSDK {
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readonly app_scope: "chat";
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readonly runtime: InteractRuntimeOperations;
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readonly ui: InteractUIProjection;
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snapshot(): ChatViewModel;
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subscribe(listener: (view: ChatViewModel) => void): Unsubscribe;
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/** Chat-safe Runtime events, excluding raw Agent delivery (use subscribeAgentMessages). */
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@@ -79,6 +112,9 @@ export interface ChatRuntimeSDK {
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};
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}
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/** @deprecated Use InteractRuntimeSDK; kept for the compatibility app_scope=chat name. */
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export type ChatRuntimeSDK = InteractRuntimeSDK;
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/**
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* The intentionally smaller SDK granted to an installed Extension App. It
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* does not reveal another App's inbox, the focus stack, Transport, DOM root,
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@@ -105,6 +105,10 @@ describe("LineUpRuntime", () => {
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]));
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const chat = runtime.openApp("chat");
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expect(chat.app_scope).toBe("chat");
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expect(chat.runtime.dispatch).toBe(chat.dispatch);
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expect(chat.runtime.interactions).toBe(chat.interactions);
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expect(chat.runtime.tasks).toBe(chat.tasks);
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expect(chat.ui.snapshot).toBe(chat.snapshot);
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expect(chat.snapshot()).toMatchObject({ app_scope: "chat", active: false });
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await runtime.login(login);
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@@ -253,40 +253,43 @@ export class LineUpRuntime {
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const app = this.apps.get(appScope);
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if (!app?.enabled) throw new Error(`The ${appScope} Core App is unavailable.`);
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if (appScope !== "chat") throw new Error(`The ${appScope} Core App SDK is not registered.`);
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return {
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app_scope: "chat",
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const ui = {
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snapshot: () => this.chatView(),
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subscribe: listener => {
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subscribe: (listener: (view: ChatViewModel) => void) => {
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this.chatStateListeners.add(listener);
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listener(this.chatView());
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return () => this.chatStateListeners.delete(listener);
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},
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subscribeEvents: listener => this.onEvent(event => {
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// Agent content has a separate, scope-checked SDK channel. Keeping it
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// out of the generic event stream prevents a Chat renderer from
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// accidentally consuming an unprojected delivery path.
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subscribeEvents: (listener: (event: Exclude<RuntimeAppEvent, { type: "agent-message" }>) => void) => this.onEvent(event => {
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if (event.type !== "agent-message") listener(event);
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}),
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subscribeAgentMessages: listener => {
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subscribeAgentMessages: (listener: (message: AgentChatMessage) => void) => {
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this.chatMessageListeners.add(listener);
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return () => this.chatMessageListeners.delete(listener);
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},
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listAgentMessages: afterMessageID => this.listChatMessages(afterMessageID),
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acknowledgeAgentMessage: messageID => this.acknowledgeChatMessage(messageID),
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dispatch: action => this.dispatchChatAction(action),
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interactions: {
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submit: (callID, result) => this.submitToolCall(callID, result),
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cancel: (callID, reason) => this.cancelToolCall(callID, reason),
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expire: callID => this.expireToolCall(callID),
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read: callID => this.toolCalls().find(record => record.call_id === callID),
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loadDraft: callID => this.getToolDraft(callID),
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saveDraft: (callID, values) => this.saveToolDraft(callID, values),
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clearDraft: callID => this.clearToolDraft(callID),
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},
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tasks: {
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requestCancel: operationID => this.requestTaskCancel(operationID),
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read: operationID => this.tasks().find(task => task.operation_id === operationID),
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},
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listAgentMessages: (afterMessageID?: string) => this.listChatMessages(afterMessageID),
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acknowledgeAgentMessage: (messageID: string) => this.acknowledgeChatMessage(messageID),
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};
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const interactions = {
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submit: (callID: string, result: JsonObject) => this.submitToolCall(callID, result),
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cancel: (callID: string, reason: string) => this.cancelToolCall(callID, reason),
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expire: (callID: string) => this.expireToolCall(callID),
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read: (callID: string) => this.toolCalls().find(record => record.call_id === callID),
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loadDraft: (callID: string) => this.getToolDraft(callID),
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saveDraft: (callID: string, values: JsonObject) => this.saveToolDraft(callID, values),
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clearDraft: (callID: string) => this.clearToolDraft(callID),
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};
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const tasks = {
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requestCancel: (operationID: string) => this.requestTaskCancel(operationID),
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read: (operationID: string) => this.tasks().find(task => task.operation_id === operationID),
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};
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const runtime = { dispatch: (action: ChatAction) => this.dispatchChatAction(action), interactions, tasks };
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return {
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app_scope: "chat",
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runtime,
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ui,
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...ui,
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...runtime,
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};
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}
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@@ -119,6 +119,25 @@ Task Dashboard 和 Whiteboard 的安全与运行时模型必须与未来的一
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绑定受限 Surface 的装配代码;它不得把 MiniApp 业务 UI 挂到可信 Host DOM,也不得提供 Tauri、
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Transport、Store、Agent、任意网络或其他 MiniApp 数据访问。
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#### 2.4 Interact 的 SDK 适配边界
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Interact 使用“通用 Runtime 操作 + 可信 UI 投影”的适配方式:
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```text
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Interact SDK
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├── runtime:消息发送、标准交互提交/取消/过期、草稿和任务操作
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└── ui:IM 视图、Agent 消息订阅、消息确认和子会话展示
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```
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`runtime` 是行为的统一入口,所有提交、取消、发送和生命周期动作仍由 Runtime 校验、持久化和回传。
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`ui` 只是给可信 DOM Renderer 使用的 IM 投影,不是第二套 Transport、Store、Tool 或 Capability
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协议。Interact 可以继续使用可信 DOM,但不能因为可信就直接访问 Transport、ConversationStore、原始
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Agent Envelope、Host DOM 根节点或系统能力。
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当前代码中的扁平方法(例如 `sdk.dispatch()`、`sdk.interactions.submit()`)只是兼容别名;新代码应使用
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`sdk.runtime.*` 和 `sdk.ui.*`,以明确区分 Runtime 行为与 UI 展示。普通 bundled MiniApp 不获得这组
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IM UI 投影,只使用通用 MiniApp SDK 和自己的受限 Surface。
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## 3. MiniApp SDK v1 契约
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SDK 是 Runtime 根据 Manifest、实例状态、scope 和 Policy 注入的受限对象。SDK 中的所有写操作都
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@@ -20,7 +20,7 @@
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| ✅ | P1 | A2 | `bundled` MiniApp 的业务逻辑仍在可信 Host JS 中运行,没有真正的受限执行边界 | `tauri/src/main.ts`、`isolated-surface-host.ts` | 已移除 Host 直接实例化;Task Dashboard/Whiteboard 业务逻辑改在 opaque sandbox iframe 内运行,只能通过 Runtime Bridge 请求能力。待浏览器复验。 |
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| ✅ | P1 | A3 | SDK 暴露完整 workspace,MiniApp 可看到其他 App 实例和全局焦点栈 | `lineup-runtime.ts`、`miniapp-sdk.ts` | 已从 `LineUpMiniAppSDK` 删除 `workspace()`,不再把全局实例和焦点栈交给 bundled MiniApp。 |
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| ✅ | P1 | A4 | 同一个 App 的多个 instance 之间 Inbox 订阅没有隔离 | `lineup-runtime.ts` | 已按 `app_scope + conversation_id + instance_id` 过滤实时订阅,并补充双实例回归测试。 |
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| 🔴 | P1 | A5 | Interact 使用专用 `ChatRuntimeSDK` 旁路,没有和其他 MiniApp 共用 SDK v1 语义 | `tauri/src/core-apps/chat/chat-app-host.ts:67-75`、`main.ts:103-125` | 需要明确并实现统一 SDK 适配:Interact 可有可信 DOM,但交互、Tool、生命周期仍必须通过统一 Runtime 契约;不能让专用接口成为另一套协议。 |
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| ✅ | P1 | A5 | Interact 使用专用 `ChatRuntimeSDK` 旁路,没有和其他 MiniApp 共用 SDK v1 语义 | `tauri/src/runtime/app-management/app-sdk.ts`、`lineup-runtime.ts`、`main.ts` | 已明确为“通用 Runtime 操作 + 可信 UI 投影”:Interact 保留可信 DOM 和 IM 展示,但行为统一走 `sdk.runtime.*`,展示走 `sdk.ui.*`;旧扁平方法仅作兼容别名。 |
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| 🔴 | P1 | A6 | 标准交互的超时、dismiss、提交和答案 schema 没有由 Runtime 统一裁决 | `lineup-runtime.ts:507-558, 798-815`、`agent-interaction-service.ts:93-101` | 必须让 Interaction 与 Kernel Tool 共用一个终态迁移;超时/dismiss 要写唯一 Agent outbox;提交前按 `notice/choice/confirm/input` 校验答案,拒绝重复和竞态。 |
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| 🔴 | P2 | A7 | 迭代文档中的 Tool 名称和代码 Manifest 不一致 | 主文档 §5.2/§5.3;`reference-miniapps.ts` | 统一契约、Manifest、fixture、Agent Inventory 和验收脚本中的名称。 |
|
||||
| 🔴 | P2 | A8 | 当前 Task Dashboard/Whiteboard Surface 主要是 Host 硬编码的静态页面,无法证明真实业务 UI 在各自受限 Surface 内运行 | `main.ts:180-198`、`isolated-surface-host.ts` | 至少提供能代表业务边界的受限 Surface fixture,并验证 MiniApp 业务逻辑不能取得 Host DOM 或 Runtime 内部。 |
|
||||
@@ -68,12 +68,12 @@ Store 或 Transport 注入 MiniApp。
|
||||
`inbox.list()`、ACK 和 `inbox.subscribe()` 现在都按 `app_scope + conversation_id + instance_id` 过滤;新增回归
|
||||
测试验证同一 App 的两个 instance 不会互收消息。
|
||||
|
||||
### A5:Interact 的 SDK 语义没有统一
|
||||
### A5:Interact 的 SDK 语义没有统一(已修复)
|
||||
|
||||
Interact 使用 `ChatRuntimeSDK` 和 Host 注入的 `toolInteractions`,而 Task Dashboard/Whiteboard 使用
|
||||
`LineUpMiniAppSDK`。可信 DOM 可以是 Interact 与 bundled 的不同实现方式,但交互归属、Tool 状态、Runtime
|
||||
动作和错误/恢复语义不能因此分成两套没有共同契约的接口。当前代码无法用一套 SDK golden fixture 证明三类 App
|
||||
遵守相同的 Runtime 边界。
|
||||
Interact 仍然可以使用可信 DOM,但它的 SDK 已明确拆成两层:`sdk.runtime.*` 提供 Runtime 行为入口,
|
||||
`sdk.ui.*` 提供 IM 和子会话的可信展示投影。标准交互、消息发送、草稿、任务操作仍由 Runtime 完成;UI
|
||||
投影没有 Transport、Store、Agent 原始 Envelope 或 Host 特权。旧的扁平 `ChatRuntimeSDK` 方法只保留为
|
||||
兼容别名,避免把 Interact 的 UI 适配误解成另一套协议。
|
||||
|
||||
### A6:标准交互有两套状态,可能互相打架
|
||||
|
||||
@@ -86,16 +86,16 @@ Interact 使用 `ChatRuntimeSDK` 和 Host 注入的 `toolInteractions`,而 Tas
|
||||
|
||||
## 3. 验收结论
|
||||
|
||||
当前结论为(完成本轮 P1-1 后):
|
||||
当前结论为(完成本轮 P1-1~P1-3 后):
|
||||
|
||||
```text
|
||||
功能回归:通过
|
||||
基础构建与自动化测试:通过
|
||||
真实登录和消息发送:通过
|
||||
App 架构边界:部分通过(A1/A2 已实现,A2 待浏览器复验;A5/A6 仍不通过)
|
||||
MiniApp 隔离与 SDK 规范:A1~A4 已通过,Interact/状态机仍不通过
|
||||
App 架构边界:部分通过(A1/A2/A5 已实现,A2 待浏览器复验;A6 仍不通过)
|
||||
MiniApp 隔离与 SDK 规范:A1~A5 已通过,标准交互状态机仍不通过
|
||||
标准交互终态契约:不通过
|
||||
迭代整体验收:不通过,继续处理 A5/A6;A2 需在最终浏览器复验中确认
|
||||
迭代整体验收:不通过,继续处理 A6;A2 需在最终浏览器复验中确认
|
||||
```
|
||||
|
||||
本次验收没有修改实现代码。下一步应先处理 P1,再重新运行自动化测试和真实浏览器验收;P2/P3 不能被静默
|
||||
|
||||
Reference in New Issue
Block a user